Retrograde #1: Super Mario Kart

47 mins - Published Wed, May 23, 2012 by Anthony Hobday, Jack Marshall, James MacFadyen and Lysanne Fisher

This is episode one of the brand new podcast to the CSICON network; Retrograde! For our first ever episode we take a  look at the racing classic Super Mario Kart.

Join me, Jack Marshall, with my co-hosts Anthony Hobday, Lysanne Fisher, and James MacFadyen as, this week, we take a microscope made of pixels to the 1992 classic racer Super Mario Kart for the Super Nintendo.

We go over the legacy of the game as well as discussing its own sequels and numerous rip-offs. We also delve into the world of Mario Kart weaponry, magic, and characters.Lastly we ask some of the most important questions to plague Mario kart: Was this the best Mario Kart game of the series? How did Donkey Kong Jr steer with his arms in the air? How comes a guy is allowed to drive around in real-life re-enacting Mario Kart? And was no-one else disturbed by Koopa Troopa throwing the bodies of his brethern at his enemies?

Tune in and retro up to episode one of Retrograde!


Retrograde is a fortnightly retro gaming show launched on the CSICON network in May 2012. Each episode focuses on one game from yesteryear chosen by one of our Retrograde team, who put the game under scrutiny as well as talk about the history and legacy of the game and its overall impact on the gaming world. Join your hosts as they suit up and brave the world of sprites and chip tunes.

If you want to get in touch with the people behind the episode or talk to others who like it, feel free to join the CSICONauts chat room. Alternatively, you can find some of this episode's hosts and/or guests on Twitter: Anthony Hobday, Jack Marshall and Lysanne Fisher. The show also has its own Twitter account at @retrogradeshow.

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