Retrograde #16: System Shock 2

48 mins - Published Fri, Jan 11, 2013 by Jack Marshall, James MacFadyen, Lysanne Fisher and Marc Tourle

Welcome to a slightly delayed episode sixteen of Retrograde! This week the Retrograde get scared silly with System Shock 2.

Join me; Jack Marshall, and my co-hosts, Lysanne Fisher and James MacFadyen who are this week joined by games designer Marc Tourle as we take an analytical cyborg eye to the PC classic System Shock 2. In this episode, we discuss how well the game has aged, the legacy of the game, the development process of the game, and why the hell monkeys are throwing fireballs at us.

So; make sure you top up your PSI points and join the Retrograde team as we play System Shock 2! Also, don’t forget to head over to iTunes and pop a lovely review down for us. We’ll even send you a spiffing Limited Edition Rare Special Edition Super Retrograde Badge!

Don’t forget to follow us on Twitter and Facebook!


Retrograde is a fortnightly retro gaming show launched on the CSICON network in May 2012. Each episode focuses on one game from yesteryear chosen by one of our Retrograde team, who put the game under scrutiny as well as talk about the history and legacy of the game and its overall impact on the gaming world. Join your hosts as they suit up and brave the world of sprites and chip tunes.

If you want to get in touch with the people behind the episode or talk to others who like it, feel free to join the CSICONauts chat room. Alternatively, you can find some of this episode's hosts and/or guests on Twitter: Jack Marshall, Lysanne Fisher and Marc Tourle. The show also has its own Twitter account at @retrogradeshow.

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